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idkmybffnirvash: (36)
Eureka ([personal profile] idkmybffnirvash) wrote2016-08-12 11:03 pm
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Eureka's Notebook


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idkmybffnirvash: (36)

Before Day 264 . . .

[personal profile] idkmybffnirvash 2013-08-13 03:04 am (UTC)(link)
▪ I am called Luna and Eureka. These are my names. I do not prefer either, but people create reasons to use one of them.


▪ I am on Amethyst. It is my team. I should get to know them and work with them in games. Eclipse, Jill, Haruki, Solstice, Night, and Cerulean are part of Amethyst. Pepper is somewhere else in Aather, but she is still part of Amethyst.


▪ Be curious and learn. Listening is a way to be curious. Not knowing makes people nervous, so they learn.

To get to know someone, you have to talk. If you talk with each other, you will become friends. A friend is someone who feels important that you want to spend time with. You should be yourself and not act like someone else to make real friends.


▪ Eclipse is my friend and wants to be more than teammates, but he does not want to be too close.

Jill wants to help if I have any thoughts or desires.


▪ It is bad to worry people. You should be where they expect you to be.


▪ Aather is under attack from the darkness and is working to be restored. It attacks heroes and knights who are not from Aather. They come from different worlds, different planets, and knights have a different function. If you hold onto your key, then darkness cannot enter you. Do not lose your key, or you will be attacked. People end up in the book, because Beauty them there to protect them from the darkness. When Aather is not under attack, it will not be empty.

Personae are from Aather. They run games that lend power to Aather and decide who remembers, but they are not free. They are meant to be broken from their roles. Dream's heart should be spoken with, and Brill needs people to help her understand who she is.

Memories are not found, even if they are lost; they are won in games. Memories come from outside Aather, not within. Without memories or skills, people are missing parts of themselves.

There are fourteen teams. Each has its own color, name, uniforms, and living space. Each team has seven members. Whenever one leaves, another person is brought here to replace them.


▪ Cat ears and fights are not normal.


▪ People can say that they did something when they did not.


▪ Cool means fun, interesting, nice, something you admire or like—It means good.


▪ A paper is not much.


▪ Nirvash is a non-human humanoid creature. He is also a machine.


▪ It is strange not to want your memories or skills back. It is also strange not to have concerns, worries, or questions. I am learning to have them. This is a record to see changes as I develop concerns with time. In time, the world could change in appearance or how I perceive it, too.
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